Integrated the No Touch GUI System for Cardboard into the Apartment app for cardboard – you can now move and explore the apartment using your mobile device (I’m going to post a video tomorrow morning)
- worked on the advertising system – measured the size of the billboards in 3DS Max and I introduced the data into an Excel file where using a formula I calculated the optimal resolution for each Billboard, and then created the textures in photoshop
- by measuring the billboards we can avoid the stretching of the ads
- Reworked all the street details for the Helicopter android app for better performance and size
- for example we used to have 195 sewers (111 triangles each, 21645 total) – now we have 222 triangles total for 195 sewers using a Quad and transparent textures
— TS Helicopter Demo Oculus—-
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– created UI Menu :
— Play Demo – goes to Helicopter Crash Scene
— added “Go to Main Menu” and “Return” Buttons in UI Menu
— Just Fly – goes to Helicopter Animation Path Level where player has the possiblity to increase speed and sides tilt
— Settings – with following submenus: video, audio etc.
— About Us – redirects to our website
— Quit – ends up demo
– created 3d pointer for Oculus support, mapping the mouse cursor
– tweaked helicopter animation path
– tweaked helicopter smoke( changing smoke color to dark, only makes it invisible)
– made posibility to switch between menu/helicopter ovr cameras (esc key)
- build path: http://gofile.me/2insz/RtRWigjk
— TS Helicopter Demo Windows —-
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– made a FPS Camera having same menus as on Oculus Version, for presentations, etc.
— TS Helicopter Demo Andoird —-
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– remade a new project with simplified location(all buildings except street details) and basic helicopter logic
– build having 80MB, can be improved a little (eliminate duplicate source images)
— TS Helicopter Demo iOS —-
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– project conversion failed on XCode, mainly because of Google CardBoard SDK- not compatible with iOS
– found a modified Cardboard SDK for iOS , need to be tested
– found a alternative for Cardboard SDK, called Dive SDK from Durovis available for iOS and Android, had to be tested also
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