We are sorry we haven’t updated our blog lately. Please excuse us and trust that we are working our ass off for a surprise for you guys. All I can say is that we are very busy with our new kickstarter campaign 🙂
Here are the latest updates:
Alexandru Iacob
- Integrated the Humanoid into TS Demo Unity 5
- Finished measuring the Billboards in Times Square – measured the size of the billboards in 3DS Max and I introduced the data into an Excel file where using a formula I calculated the optimal resolution for each Billboard, and then created the textures in photoshop
- Started to create the new User Interface in Unity 5 (work in progress)
Cornel Harsan
– demo tshirt designs to put on kickstarter (thx Paul for the ideas:) )
– I choosed the logo from the first proposals
– I have the laptop with me in case you guys agree on any change
Cristian Bronescu –
AdrenaPure Oculus Project:
Changed Interfaces with new name
– made oculus interface more accesible(bigger/wider)
– tweaked mouse pointer accuracy, to work smoothly with the new interface
-application exe build
– video capture:
AdrenaPure Helicopter Android Project:
– Updated to Unity 5.0
– changed all Mesh Coliders into Box Coliders, (Unity 5 requirement: Collider must have less than 256 vertices!)
– integrated street Details, build went up to 148 MB
– application android build
AdrenaPure Helicopter iOS Project:
– integrated Durovis Dive SDK as Google Cardboard SDK for iOS doesn’t support magnetic sensor currently
– made build for iPhone 5s , requires Jailbreak and AppSync installed as we don’t have an iOS license and developer account
– application iOS build
– video capture:
TS Demo NoTouchGUI Android Project:
– you can now walk on TS Demo, no other implementations yet
– application android build
Extra Stuff:
– Made Special Builds for Ovidiu’s Filming Session ( external camera added)
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