Progress updates January 5th

Progress updates January 5th

Happy New Year everyone! Even though there were holidays some of us did work lot on these last 2 weeks: Here is what we did : Cristian: – Created Android builds with TS Demo: – first build containing google cardboard sdk, which allows the user to control...
Progress updates December 22th

Progress updates December 22th

Here are last weeks updates: Cristian:   – integrated new control scripts into XMas project – tested new XMas Build with Ovidiu in network (on zipline was sometimes framing on Ovidiu’s computer) – fixed bug that was making the player...
Progress updates December 15th

Progress updates December 15th

Hi everybody! The last week was a rather busy week for us all. Beside the usual workflow we also managed to throw a small party in the middle of the week. So here are our last week updates: Cristian: -TS Demo: – created screencapture videos for Ovidiu’s...
Progress updates December 8th

Progress updates December 8th

Here are last week’s updates and news. We’ve done quite a few awesome things to TimeWalk and we’re cooking up a nice surprise for you guys. Stay tuned!   Jonny: – fixed some bugs with TS Demo and Merk – worked on damage balance for...
Progress updates December 1st

Progress updates December 1st

Hi guys, As promised, here are our latest progress updates:   Alex: Changed UV2 channel (lightmapping channel) – the checkered pattern is now uniforme and allowed me to bake new lightmaps at lower resolution and still get better results Number of maps:...
Progress updates November 24

Progress updates November 24

Here are our last week updates. We had the pleasure to present our project in AltFestival Brasov event. We had some incredible 3 busy but beautiful days. We made some nice friends and we had our share of fun. Beside the 3 days marathon we also manage to do some real...