Progress updates December 22th

Progress updates December 22th

Here are last weeks updates: Cristian:   – integrated new control scripts into XMas project – tested new XMas Build with Ovidiu in network (on zipline was sometimes framing on Ovidiu’s computer) – fixed bug that was making the player intersect...
Progress updates December 15th

Progress updates December 15th

Hi everybody! The last week was a rather busy week for us all. Beside the usual workflow we also managed to throw a small party in the middle of the week. So here are our last week updates: Cristian: -TS Demo: – created screencapture videos for Ovidiu’s...
Progress updates December 8th

Progress updates December 8th

Here are last week’s updates and news. We’ve done quite a few awesome things to TimeWalk and we’re cooking up a nice surprise for you guys. Stay tuned!   Jonny: – fixed some bugs with TS Demo and Merk – worked on damage balance for Merk...
Progress updates December 1st

Progress updates December 1st

Hi guys, As promised, here are our latest progress updates:   Alex: Changed UV2 channel (lightmapping channel) – the checkered pattern is now uniforme and allowed me to bake new lightmaps at lower resolution and still get better results Number of maps:  –...